X-Git-Url: https://git.r.bdr.sh/rbdr/super-polarity/blobdiff_plain/7407ac7ff7e7b43ce35771f386e7b259a9c1ba58..0cafec445af0a97d96feb1a1daefa1486142c73f:/src/main.c diff --git a/src/main.c b/src/main.c deleted file mode 100644 index 97d1e38..0000000 --- a/src/main.c +++ /dev/null @@ -1,65 +0,0 @@ -// -// main.c -// Super Polarity -// -// Created by Ruben Beltran del Rio on 8/13/13. -// Copyright (c) 2013 Abuguet. All rights reserved. -// - -#include -#include - -#include "SDL2/SDL.h" - -// TODO: Move these guys to a config header file -#define SCREEN_WIDTH 640 -#define SCREEN_HEIGHT 480 -#define FPS 30 - -int main(int argc, const char * argv[]) -{ - - // SDL Initialization. TODO: Should have an initializer. - SDL_Window *window; - SDL_Renderer *renderer; - Uint32 startFrame; - Uint32 endFrame; - Uint32 delay; - int done; - - if (SDL_Init(SDL_INIT_VIDEO) < 0) { - printf("Could not initialize SDL"); - exit(1); - } - - window = SDL_CreateWindow("Super Polarity", 50, 50, SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS); - - renderer = SDL_CreateRenderer(window, -1, 0); - - done = 0; - - // Event Loop. - while (!done) { - startFrame = SDL_GetTicks(); - SDL_Event event; - while (SDL_PollEvent(&event)) { - if (event.type == SDL_QUIT) { - done = 1; - } - } - - endFrame = SDL_GetTicks(); - - /* see if we have time to sleep */ - delay = 1000 / FPS - (endFrame - startFrame); - if (delay > 1000 / FPS) { - delay = 1000 / FPS; - } - SDL_Delay(delay); - } - - SDL_Quit(); - - return 0; -} -