X-Git-Url: https://git.r.bdr.sh/rbdr/super-polarity/blobdiff_plain/6fceaa7b34f4d6efc497cda51679b37e530a61aa..d7a43ae2d3d4702bd199fa5d8ca84c7c6e78ed36:/SuperPolarityMac/ScreenManager.cs diff --git a/SuperPolarityMac/ScreenManager.cs b/SuperPolarityMac/ScreenManager.cs deleted file mode 100644 index b88741b..0000000 --- a/SuperPolarityMac/ScreenManager.cs +++ /dev/null @@ -1,55 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; -using Microsoft.Xna.Framework; -using Microsoft.Xna.Framework.Graphics; - -namespace SuperPolarity -{ - static class ScreenManager - { - static Stack Screens; - static SuperPolarity Game; - - static ScreenManager() - { - Screens = new Stack(); - } - - static public void Push(Screen screen) - { - if (Screens.Count > 0) - { - Screens.Peek().Active = false; - } - - screen.LoadContent(); - screen.Active = true; - Screens.Push(screen); - } - - static public void Pop() - { - var screen = Screens.Pop(); - screen.Active = false; - screen.CleanUp(); - Screens.Peek().Active = true; - } - - static public void Update(GameTime gameTime) - { - Screens.Peek().Update(gameTime); - } - - static public void Draw(SpriteBatch spriteBatch) - { - Screens.Peek().Draw(spriteBatch); - } - - internal static void SetGame(SuperPolarity game) - { - Game = game; - } - } -}