X-Git-Url: https://git.r.bdr.sh/rbdr/super-polarity/blobdiff_plain/0cafec445af0a97d96feb1a1daefa1486142c73f..4fc09567c557a1110180940cca40fd7144921026:/SuperPolarityMac/InputController.cs diff --git a/SuperPolarityMac/InputController.cs b/SuperPolarityMac/InputController.cs new file mode 100644 index 0000000..c92bb9c --- /dev/null +++ b/SuperPolarityMac/InputController.cs @@ -0,0 +1,248 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using Microsoft.Xna.Framework.Input; + +namespace SuperPolarity +{ + static class InputController + { + static Dictionary>> Listeners; + static Dictionary> RegisteredKeys; + static Dictionary> RegisteredButtons; + static List BlockedKeys; + static List BlockedButtons; + + static GamePadState InputGamePadState; + static KeyboardState InputKeyboardState; + + /* + * Registered Events. + * + * You register: name of the event (ie. attack) and a key associated with it. + * or button... Left Stick /always/ dispatches move event. + */ + + static InputController() + { + Listeners = new Dictionary>>(); + RegisteredButtons = new Dictionary>(); + RegisteredKeys = new Dictionary>(); + BlockedKeys = new List(); + BlockedButtons = new List(); + InputKeyboardState = new KeyboardState(); + InputGamePadState = new GamePadState(); + } + + public static void UpdateInput() + { + DispatchMoveEvents(); + DispatchRegisteredEvents(); + } + + public static void UpdateInput(bool highPriorityOnly) + { + Poll(); + DispatchPauseEvent(); + if (!highPriorityOnly) + { + UpdateInput(); + } + } + + public static void DispatchPauseEvent() + { + // OK THIS IS ALL KINDS OF WRONG. THIS IS A PLACEHOLDER BECAUSE DEMO! + var keyPressed = false; + if ((InputKeyboardState.IsKeyDown(Keys.Enter) || InputGamePadState.IsButtonDown(Buttons.Start))) { + keyPressed = true; + if(!BlockedButtons.Contains("pause") && !BlockedKeys.Contains("pause")) + { + BlockedButtons.Add("pause"); + BlockedKeys.Add("pause"); + Console.WriteLine("Dispatch"); + Dispatch("pause", 0); + } + } + + if (!keyPressed) + { + BlockedButtons.Remove("pause"); + BlockedKeys.Remove("pause"); + } + } + + private static void Poll() + { + InputGamePadState = GamePad.GetState(Microsoft.Xna.Framework.PlayerIndex.One); + InputKeyboardState = Keyboard.GetState(); + } + + public static void RegisterEventForKey(string eventName, Keys key) + { + List newKeyList; + if (!RegisteredKeys.ContainsKey(eventName)) + { + newKeyList = new List(); + RegisteredKeys.Add(eventName, newKeyList); + } + + RegisteredKeys.TryGetValue(eventName, out newKeyList); + + newKeyList.Add(key); + } + + public static void RegisterEventForButton(string eventName, Buttons button) + { + List newButtonList; + if (!RegisteredButtons.ContainsKey(eventName)) + { + newButtonList = new List(); + RegisteredButtons.Add(eventName, newButtonList); + } + + RegisteredButtons.TryGetValue(eventName, out newButtonList); + + newButtonList.Add(button); + } + + private static void DispatchRegisteredEvents() + { + var keyFired = false; + + foreach (KeyValuePair> entry in RegisteredKeys) { + keyFired = false; + foreach (Keys key in entry.Value) + { + if (InputKeyboardState.IsKeyDown(key)) + { + if (!BlockedKeys.Contains(entry.Key)) + { + BlockedKeys.Add(entry.Key); + Dispatch(entry.Key, 1); + } + keyFired = true; + break; + } + } + + if (!keyFired) + { + BlockedKeys.Remove(entry.Key); + } + } + + foreach (KeyValuePair> entry in RegisteredButtons) + { + keyFired = false; + foreach (Buttons button in entry.Value) + { + if (InputGamePadState.IsButtonDown(button)) + { + if (!BlockedButtons.Contains(entry.Key)) + { + BlockedButtons.Add(entry.Key); + Dispatch(entry.Key, 1); + } + keyFired = true; + break; + }; + } + + if (!keyFired) + { + BlockedButtons.Remove(entry.Key); + } + } + } + + private static void DispatchMoveEvents() + { + float xMovement = 0.0f; + float yMovement = 0.0f; + // Dispatch the moveX / MoveY events every frame. + + xMovement = InputGamePadState.ThumbSticks.Left.X; + yMovement = -InputGamePadState.ThumbSticks.Left.Y; + + if (InputKeyboardState.IsKeyDown(Keys.Left)) + { + xMovement = -1.0f; + } + + if (InputKeyboardState.IsKeyDown(Keys.Right)) + { + xMovement = 1.0f; + } + + if (InputKeyboardState.IsKeyDown(Keys.Up)) + { + yMovement = -1.0f; + } + + if (InputKeyboardState.IsKeyDown(Keys.Down)) + { + yMovement = 1.0f; + } + + Dispatch("moveX", xMovement); + Dispatch("moveY", yMovement); + } + + public static void Bind(string eventName, Action listener) + { + List> newListenerList; + List> listenerList; + bool foundListeners; + + if (!Listeners.ContainsKey(eventName)) { + newListenerList = new List>(); + Listeners.Add(eventName, newListenerList); + } + + foundListeners = Listeners.TryGetValue(eventName, out listenerList); + + listenerList.Add(listener); + } + + public static void Unbind(string eventName, Action listener) + { + List> listenerList; + bool foundListeners; + + if (!Listeners.ContainsKey(eventName)) + { + return; + } + + foundListeners = Listeners.TryGetValue(eventName, out listenerList); + + listenerList.Remove(listener); + } + + public static void Dispatch(string eventName, float value) + { + List> listenerList; + bool foundListeners; + + foundListeners = Listeners.TryGetValue(eventName, out listenerList); + + if (!foundListeners) + { + return; + } + + for (var i = listenerList.Count - 1; i >= 0; i--) + { + listenerList[i](value); + } + } + + public static void Unlock(string eventName) + { + BlockedButtons.Remove(eventName); + BlockedKeys.Remove(eventName); + } + } +}