X-Git-Url: https://git.r.bdr.sh/rbdr/sumo/blobdiff_plain/493ec31cb19b4211c703762d14a4e6232c4c2143..6768cd461ec1a8ea87c0f64e1b3c29e36b0b02ed:/lib/factories/sumo.js?ds=inline diff --git a/lib/factories/sumo.js b/lib/factories/sumo.js index d1f31f0..dad9987 100644 --- a/lib/factories/sumo.js +++ b/lib/factories/sumo.js @@ -1,12 +1,21 @@ import { Bodies, Constraint } from 'matter-js'; import { Entity } from '@serpentity/serpentity'; +// Components + import AngleComponent from '../components/angle'; import BodyComponent from '../components/body'; +import ControlMapComponent from '../components/control_map'; import CoupledEntitiesComponent from '../components/coupled_entities'; +import DashComponent from '../components/dash'; +import ElasticComponent from '../components/elastic'; +import ForceComponent from '../components/force'; +import MaxVelocityComponent from '../components/max_velocity'; import PositionComponent from '@serpentity/components.position'; import PixiContainerComponent from '../components/pixi_container'; + import PixiFactory from '../factories/pixi'; +import Config from '../config'; const internals = { kNoEntityError: 'Entity Not Found: This method requires entityA and entityB to be set in the config.', @@ -45,6 +54,17 @@ export default { entity.addComponent(new AngleComponent(config.angle)); const angle = entity.getComponent(AngleComponent); + entity.addComponent(new ForceComponent(config.force)); + + config.maxVelocity = { + maxVelocity: 12 + }; + entity.addComponent(new MaxVelocityComponent(config.maxVelocity)); + + // CONTROLS & ABILITIES + + entity.addComponent(new DashComponent(config.dash)); + // RENDERING const radius = 25; @@ -59,15 +79,18 @@ export default { // PHYSICS - const frictionAir = 0.00001; - const friction = 0.00001; - const restitution = 0.9; - const density = 0.5; + const frictionAir = 0.02; + const friction = 1; + const frictionStatic = 1; + const restitution = 1; + const density = 1.5; - const body = Bodies.circle(position.x, position.y, radius, { + const body = Bodies.circle(position.x / Config.meterSize, position.y / Config.meterSize, radius / Config.meterSize, { + label: 'Sumo body', angle: angle.angle, density, frictionAir, + frictionStatic, friction, restitution }); @@ -115,18 +138,16 @@ export default { const bodyA = config.entityA.getComponent(BodyComponent).body; const bodyB = config.entityB.getComponent(BodyComponent).body; - const damping = 0.01; - const length = 100; - const stiffness = 0.0001; - const angularStiffness = 0.0001; + const damping = 0; + const length = 100 / Config.meterSize; + const stiffness = 0.001; const body = Constraint.create({ bodyA, bodyB, damping, length, - stiffness, - angularStiffness + stiffness }); entity.addComponent(new BodyComponent({ body })); @@ -134,6 +155,181 @@ export default { coupledEntities: [config.entityA, config.entityB] })); + entity.addComponent(new ElasticComponent()); + + if (engine) { + engine.addEntity(entity); + } + + return entity; + }, + + /** + * Creates a controllable sumo entity and adds it to the engine. Can override + * position in the config object + * + * @function createControllableSumo + * @memberof SumoFactory + * @param {external:Serpentity} [engine] the serpentity engine to attach + * to. If not sent, it will not be attached. + * @param {object} [config] the config to override the entity, accepts + * the key `position` as an object with an x and y property. + * @return {external:Serpentity.Entity} the created entity + */ + createControllableSumo(engine, config = {}) { + + const entity = this.createSumo(null, config); + + entity.addComponent(new ControlMapComponent({ + map: [ + { + source: { + type: 'keyboard', + index: 37 // left arrow + }, + target: { + component: ForceComponent, + property: 'x', + value: (value) => -Number(value) + } + }, + { + source: { + type: 'keyboard', + index: 39 // right arrow + }, + target: { + component: ForceComponent, + property: 'x', + value: (value) => Number(value) + } + }, + { + source: { + type: 'keyboard', + index: 38 // up arrow + }, + target: { + component: ForceComponent, + property: 'y', + value: (value) => -Number(value) + } + }, + { + source: { + type: 'keyboard', + index: 40 // down arrow + }, + target: { + component: ForceComponent, + property: 'y', + value: (value) => Number(value) + } + }, + { + source: { + type: 'keyboard', + index: 90 // Z + }, + target: { + component: DashComponent, + property: 'dashing' + } + } + ] + })); + + if (engine) { + engine.addEntity(entity); + } + + return entity; + }, + + /** + * Creates a static harness entity + * + * @function createHarness + * @memberof SumoFactory + * @param {external:Serpentity} [engine] the serpentity engine to attach + * to. If not sent, it will not be attached. + * @param {object} [config] the config to override the entity, accepts + * the key `position` as an object with an x and y property. + * @return {external:Serpentity.Entity} the created entity + */ + createHarness(engine, config = {}) { + + const entity = new Entity(); + + // POSITION + + entity.addComponent(new PositionComponent(config.position)); + const position = entity.getComponent(PositionComponent); + + // RENDERING + + const radius = 15; + + const container = config.container || { + container: PixiFactory.createHarness({ radius }) + }; + container.container.position.x = position.x; + container.container.position.y = position.y; + entity.addComponent(new PixiContainerComponent(container)); + + // PHYSICS + + const friction = 0; + const frictionStatic = 0; + const restitution = 1; + + const body = Bodies.circle(position.x / Config.meterSize, position.y / Config.meterSize, radius / Config.meterSize, { + isStatic: true, + label: 'Harness body', + friction, + restitution, + frictionStatic + }); + entity.addComponent(new BodyComponent({ body })); + + if (engine) { + engine.addEntity(entity); + } + + return entity; + }, + + /** + * Creates a static arena entity + * + * @function createArena + * @memberof SumoFactory + * @param {external:Serpentity} [engine] the serpentity engine to attach + * to. If not sent, it will not be attached. + * @param {object} [config] the config to override the entity, accepts + * the key `position` as an object with an x and y property. + * @return {external:Serpentity.Entity} the created entity + */ + createArena(engine, config = {}) { + + const entity = new Entity(); + + // POSITION + + entity.addComponent(new PositionComponent(config.position)); + const position = entity.getComponent(PositionComponent); + + // RENDERING + + const radius = 300; + + const container = config.container || { + container: PixiFactory.createArena({ radius }) + }; + container.container.position.x = position.x; + container.container.position.y = position.y; + entity.addComponent(new PixiContainerComponent(container)); + if (engine) { engine.addEntity(entity); }