]> git.r.bdr.sh - rbdr/sumo/blobdiff - lib/factories/sumo.js
Fix positioning and lessen friction (#8)
[rbdr/sumo] / lib / factories / sumo.js
index d1f31f0628bf04ddcbbbb1b3ad9322e74737a982..e8417f9532667416b556077ca8bb9164a906997c 100644 (file)
@@ -1,12 +1,21 @@
 import { Bodies, Constraint } from 'matter-js';
 import { Entity } from '@serpentity/serpentity';
 
+// Components
+
 import AngleComponent from '../components/angle';
 import BodyComponent from '../components/body';
+import ControlMapComponent from '../components/control_map';
 import CoupledEntitiesComponent from '../components/coupled_entities';
+import DashComponent from '../components/dash';
+import ElasticComponent from '../components/elastic';
+import ForceComponent from '../components/force';
+import MaxVelocityComponent from '../components/max_velocity';
 import PositionComponent from '@serpentity/components.position';
 import PixiContainerComponent from '../components/pixi_container';
+
 import PixiFactory from '../factories/pixi';
+import Config from '../config';
 
 const internals = {
   kNoEntityError: 'Entity Not Found: This method requires entityA and entityB to be set in the config.',
@@ -45,6 +54,17 @@ export default {
     entity.addComponent(new AngleComponent(config.angle));
     const angle = entity.getComponent(AngleComponent);
 
+    entity.addComponent(new ForceComponent(config.force));
+
+    config.maxVelocity = {
+      maxVelocity: 12
+    };
+    entity.addComponent(new MaxVelocityComponent(config.maxVelocity));
+
+    // CONTROLS & ABILITIES
+
+    entity.addComponent(new DashComponent(config.dash));
+
     // RENDERING
 
     const radius = 25;
@@ -59,15 +79,18 @@ export default {
 
     // PHYSICS
 
-    const frictionAir = 0.00001;
-    const friction = 0.00001;
-    const restitution = 0.9;
-    const density = 0.5;
+    const frictionAir = 0.02;
+    const friction = 0.01;
+    const frictionStatic = 0.01;
+    const restitution = 1;
+    const density = 1.5;
 
-    const body = Bodies.circle(position.x, position.y, radius, {
+    const body = Bodies.circle(position.x / Config.meterSize, position.y / Config.meterSize, radius / Config.meterSize, {
+      label: 'Sumo body',
       angle: angle.angle,
       density,
       frictionAir,
+      frictionStatic,
       friction,
       restitution
     });
@@ -115,18 +138,16 @@ export default {
 
     const bodyA = config.entityA.getComponent(BodyComponent).body;
     const bodyB = config.entityB.getComponent(BodyComponent).body;
-    const damping = 0.01;
-    const length = 100;
-    const stiffness = 0.0001;
-    const angularStiffness = 0.0001;
+    const damping = 0;
+    const length = 100 / Config.meterSize;
+    const stiffness = 0.001;
 
     const body = Constraint.create({
       bodyA,
       bodyB,
       damping,
       length,
-      stiffness,
-      angularStiffness
+      stiffness
     });
     entity.addComponent(new BodyComponent({ body }));
 
@@ -134,6 +155,227 @@ export default {
       coupledEntities: [config.entityA, config.entityB]
     }));
 
+    entity.addComponent(new ElasticComponent());
+
+    if (engine) {
+      engine.addEntity(entity);
+    }
+
+    return entity;
+  },
+
+  /**
+   * Creates a controllable sumo entity and adds it to the engine. Can override
+   * position in the config object
+   *
+   * @function createControllableSumo
+   * @memberof SumoFactory
+   * @param {external:Serpentity} [engine] the serpentity engine to attach
+   * to. If not sent, it will not be attached.
+   * @param {object} [config] the config to override the entity, accepts
+   * the key `position` as an object with an x and y property.
+   * @return {external:Serpentity.Entity} the created entity
+   */
+  createControllableSumo(engine, config = {}) {
+
+    const entity = this.createSumo(null, config);
+
+    entity.addComponent(new ControlMapComponent({
+      map: [
+        {
+          source: {
+            type: 'keyboard',
+            index: 37 // left arrow
+          },
+          target: {
+            component: ForceComponent,
+            property: 'x',
+            value: (value) => -Number(value)
+          }
+        },
+        {
+          source: {
+            type: 'keyboard',
+            index: 39 // right arrow
+          },
+          target: {
+            component: ForceComponent,
+            property: 'x',
+            value: (value) => Number(value)
+          }
+        },
+        {
+          source: {
+            type: 'keyboard',
+            index: 38 // up arrow
+          },
+          target: {
+            component: ForceComponent,
+            property: 'y',
+            value: (value) => -Number(value)
+          }
+        },
+        {
+          source: {
+            type: 'keyboard',
+            index: 40 // down arrow
+          },
+          target: {
+            component: ForceComponent,
+            property: 'y',
+            value: (value) => Number(value)
+          }
+        },
+        {
+          source: {
+            type: 'keyboard',
+            index: 90 // Z
+          },
+          target: {
+            component: DashComponent,
+            property: 'dashing'
+          }
+        }
+      ]
+    }));
+
+    if (engine) {
+      engine.addEntity(entity);
+    }
+
+    return entity;
+  },
+
+  /**
+   * Creates a static harness entity
+   *
+   * @function createHarness
+   * @memberof SumoFactory
+   * @param {external:Serpentity} [engine] the serpentity engine to attach
+   * to. If not sent, it will not be attached.
+   * @param {object} [config] the config to override the entity, accepts
+   * the key `position` as an object with an x and y property.
+   * @return {external:Serpentity.Entity} the created entity
+   */
+  createHarness(engine, config = {}) {
+
+    const entity = new Entity();
+
+    // POSITION
+
+    entity.addComponent(new PositionComponent(config.position));
+    const position = entity.getComponent(PositionComponent);
+
+    // RENDERING
+
+    const radius = 15;
+
+    const container = config.container || {
+      container: PixiFactory.createHarness({ radius })
+    };
+    container.container.position.x = position.x;
+    container.container.position.y = position.y;
+    entity.addComponent(new PixiContainerComponent(container));
+
+    // PHYSICS
+
+    const friction = 0;
+    const frictionStatic = 0;
+    const restitution = 1;
+
+    const body = Bodies.circle(position.x / Config.meterSize, position.y / Config.meterSize, radius / Config.meterSize, {
+      isStatic: true,
+      label: 'Harness body',
+      friction,
+      restitution,
+      frictionStatic
+    });
+    entity.addComponent(new BodyComponent({ body }));
+
+    if (engine) {
+      engine.addEntity(entity);
+    }
+
+    return entity;
+  },
+
+  /**
+   * Creates a static arena entity
+   *
+   * @function createArena
+   * @memberof SumoFactory
+   * @param {external:Serpentity} [engine] the serpentity engine to attach
+   * to. If not sent, it will not be attached.
+   * @param {object} [config] the config to override the entity, accepts
+   * the key `position` as an object with an x and y property.
+   * @return {external:Serpentity.Entity} the created entity
+   */
+  createArena(engine, config = {}) {
+
+    const entity = new Entity();
+
+    // POSITION
+
+    entity.addComponent(new PositionComponent(config.position));
+    const position = entity.getComponent(PositionComponent);
+
+    // RENDERING
+
+    const radius = 300;
+
+    const container = config.container || {
+      container: PixiFactory.createArena({ radius })
+    };
+    container.container.position.x = position.x;
+    container.container.position.y = position.y;
+    entity.addComponent(new PixiContainerComponent(container));
+
+    if (engine) {
+      engine.addEntity(entity);
+    }
+
+    return entity;
+  },
+
+  /**
+   * Creates an invisible block
+   *
+   * @function createInvisibleBlock
+   * @memberof SumoFactory
+   * @param {external:Serpentity} [engine] the serpentity engine to attach
+   * to. If not sent, it will not be attached.
+   * @param {object} [config] the config to override the entity, accepts
+   * the key `position` as an object with an x and y property.
+   * @return {external:Serpentity.Entity} the created entity
+   */
+  createInvisibleBlock(engine, config = {}) {
+
+    const entity = new Entity();
+
+    // POSITION
+
+    entity.addComponent(new PositionComponent(config.position));
+    const position = entity.getComponent(PositionComponent);
+
+    // PHYSICS
+
+    const friction = 0;
+    const frictionStatic = 0;
+    const restitution = 1;
+
+    const body = Bodies.rectangle(position.x / Config.meterSize,
+      position.y / Config.meterSize,
+      config.width / Config.meterSize,
+      config.height / Config.meterSize,
+      {
+        isStatic: true,
+        label: 'Invisible Block',
+        friction,
+        restitution,
+        frictionStatic
+      });
+    entity.addComponent(new BodyComponent({ body }));
+
     if (engine) {
       engine.addEntity(entity);
     }