X-Git-Url: https://git.r.bdr.sh/rbdr/serpentity/blobdiff_plain/c2c83a18d5c42264d7aea3ee1c7c91e02311a7c1..ae99b55e21cc721a28a651120a04387f4a27a9d0:/README.md?ds=sidebyside diff --git a/README.md b/README.md index 174c5db..f90083b 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,6 @@ -Serpentity is a simple entity framework inspired by Ash. +# Serpentity + +Serpentity is a simple entity framework inspired by [Ash][ash]. Usage: @@ -26,7 +28,7 @@ Remove entities or systems: Entities are the basic object of Serpentity, and they do nothing. - var entity = new Serpentity.entity(); + var entity = new Serpentity.Entity(); All the behavior is added through components @@ -92,6 +94,9 @@ Just run `engine.update(dt)` in your game loop :D ## TO-DO +* Priorities * Removing components * Implement the ashteroids demo (Serpentoids) * Actually check performance + +[ash]: http://www.ashframework.org/