X-Git-Url: https://git.r.bdr.sh/rbdr/r.bdr.sh/blobdiff_plain/59f6606b915c93ad38d3d9ce74c600e975dd1031..3c30503b8df360639f2e147d6ddc6a8a8da4be90:/js/animation.js?ds=inline diff --git a/js/animation.js b/js/animation.js index e0a543f..f331982 100644 --- a/js/animation.js +++ b/js/animation.js @@ -1,142 +1,136 @@ (function () { - var canvas = document.querySelector('canvas'), - context = canvas.getContext('2d'), - fps = 30, - lastFrame = 0, - speed = 1, - size = 5 + rand(10); - - var clear = !!(Math.random() > 0.5); - var changeColor = !!(Math.random() > 0.5); - var items = Array(rand(10) + 6).fill(null).map(() => ({ - x: rand(100), - y: rand(100), - angle: Math.random() * 2 * Math.PI, - color: Array(3).fill(rand(256)) - })); - var shapes = [square, circle, heart, chaos, lineChaos]; - var positions = [identity, spin(5), spin(15)]; - var draw = shapes[rand(shapes.length)]; - var position = positions[rand(positions.length)]; - - function rand (x) { - return Math.floor(Math.random() * x); + var K = document.querySelector('canvas'), + { random: r, PI, cos, sin, floor, atan2 } = Math, + ctx = K.getContext('2d'), + fps = 24, + lst = 0, + spd = 1, + siz = 5 + rnd(10), + clr = r() > 0.5, + ccl = r() > 0.5, + I = Array(rnd(10) + 6).fill(null).map(() => ({ + x: rnd(64), + y: rnd(64), + a: r() * 2 * PI, + c: Array(3).fill(rnd(256)) + })), + SHP = [sqr, crc, hrt, chs, lch], + POS = [id, spn(5), spn(15)], + draw = SHP[rnd(SHP.length)], + pos = POS[rnd(POS.length)]; + + function rnd (x) { + return floor(r() * x); } - function square(item) { + function sqr(i) { - var p = position(item); - context.fillRect(p.x, p.y, size, size); + var p = pos(i); + ctx.fillRect(p.x, p.y, siz, siz); } - function circle(item) { + function crc(i) { - var p = position(item); - context.beginPath(); - context.arc(p.x, p.y, size / 2, 0, 2 * Math.PI); - context.fill(); + var p = pos(i); + ctx.beginPath(); + ctx.arc(p.x, p.y, siz / 2, 0, 2 * PI); + ctx.fill(); } - function chaos(item) { + function chs(i) { - var p = position(item); - context.beginPath(); - context.moveTo(p.x, p.y); - context.lineTo(p.x * 10 * Math.cos(item.angle), p.y * 10 * Math.sin(item.angle)); - context.lineTo(rand(100), rand(100)); - context.fill(); + var p = pos(i); + ctx.beginPath(); + ctx.moveTo(p.x, p.y); + ctx.lineTo(p.x * 10 * cos(i.a), p.y * 10 * sin(i.a)); + ctx.lineTo(rnd(64), rnd(64)); + ctx.fill(); } - function lineChaos(item) { + function lch(i) { - var p = position(item); - context.beginPath(); - context.lineWidth = 5; - context.strokeStyle = `rgb(${item.color.join(',')})`; - context.moveTo(p.x, p.y); - context.lineTo(p.x * 10 * Math.cos(item.angle), p.y * 10 * Math.sin(item.angle)); - context.stroke(); + var p = pos(i); + ctx.beginPath(); + ctx.lineWidth = 5; + ctx.strokeStyle = `rgb(${i.c.join(',')})`; + ctx.moveTo(p.x, p.y); + ctx.lineTo(p.x * 10 * cos(i.a), p.y * 10 * sin(i.a)); + ctx.stroke(); } - function square(item) { + function hrt(i) { - var p = position(item); - context.fillRect(p.x, p.y, size, size); - } - - function heart(item) { - - var p = position(item); - context.fillRect(p.x, p.y, size, size); + var p = pos(i); + ctx.fillRect(p.x, p.y, siz, siz); - context.beginPath(); - context.arc(p.x + size / 2, p.y, size / 2, 0, 2 * Math.PI, false); - context.fill(); - context.closePath(); + ctx.beginPath(); + ctx.arc(p.x + siz / 2, p.y, siz / 2, 0, 2 * PI, false); + ctx.fill(); + ctx.closePath(); - context.beginPath(); - context.arc(p.x + size, p.y + size / 2, size / 2, 0, 2 * Math.PI, false); - context.fill(); - context.closePath(); + ctx.beginPath(); + ctx.arc(p.x + siz, p.y + siz / 2, siz / 2, 0, 2 * PI, false); + ctx.fill(); + ctx.closePath(); } - function identity(position) { + function id(p) { - return position; + return p; } - function spin(radius) { - return function (position) { + function spn(rad) { + return function (p) { return { - x: position.x + radius * Math.cos(lastFrame), - y: position.y + radius * Math.sin(lastFrame) + x: p.x + rad * cos(lst), + y: p.y + rad * sin(lst) } } } - function move(item) { + function mov(i) { - item.x = item.x + speed * Math.cos(item.angle); - item.y = item.y + speed * Math.sin(item.angle); + i.x = i.x + spd * cos(i.a); + i.y = i.y + spd * sin(i.a); - if (item.x < 0 || item.x > 100) { - item.angle = Math.atan2(Math.sin(item.angle), -Math.cos(item.angle)) + if (i.x < 0 || i.x > 64) { + i.a = atan2(sin(i.a), -cos(i.a)) } - if (item.y < 0 || item.y > 100) { - item.angle = Math.atan2(-Math.sin(item.angle), Math.cos(item.angle)) + if (i.y < 0 || i.y > 64) { + i.a = atan2(-sin(i.a), cos(i.a)) } } - function updateColor(item) { + function ucl(i) { - item.color = item.color.map((c) => { + i.c = i.c.map((c) => { c = c + 5; return c > 255 ? 0 : c; }) } - function frame(time) { + function frm(t) { - window.requestAnimationFrame(frame); + window.requestAnimationFrame(frm); - var delta = time - lastFrame; + var dt = t - lst; - if (delta > 1000 / fps) { - clear && context.clearRect(0, 0, 100, 100); - for (var item of items) { - context.fillStyle = `rgb(${item.color.join(',')})`; - draw(item); - changeColor && updateColor(item); - move(item); + if (dt > 1000 / fps) { + clr && ctx.clearRect(0, 0, 64, 64); + for (var i of I) { + ctx.fillStyle = `rgb(${i.c.join(',')})`; + draw(i); + ccl && ucl(i); + mov(i); } - lastFrame = time; + lst = t; } } - frame(); + frm(); } )();