--the directions up=0 right=1 down=2 left = 3 --the alliances. enemy_neutral=0 enemy_evil=1 enemy_weapon=2 enemy_superevil=3 --sync configuration vars function this.sync(this) this:set_physics(this.physics) this:set_enemy(this.enemy) this:set_controllable(this.controllable) this:set_noclip(this.noclip) end