#include "stdafx.h" /*I should add the sound here.*/ void Audio::load_clip(const char *soundclip) { std::cout << ">>> Added Sound: " << soundclip << "\n"; } /*Look for and play the sound.*/ void Audio::play_sfx(const char *soundclip) { std::cout << ">>> Played Sound: " << soundclip << "\n"; } /*Look for and play bgm*/ void Audio::play_bgm(const char *soundclip) { std::cout << ">>> Beginning Playback of: " << soundclip << "\n"; } /*Look for and stop bgm*/ void Audio::stop_bgm(const char *soundclip) { std::cout << ">>> Stopping Playback of: " << soundclip << "\n"; }