package hotline import ( "encoding/binary" "io" "slices" ) // User flags are stored as a 2 byte bitmap and represent various user states const ( UserFlagAway = iota // User is away UserFlagAdmin // User is admin UserFlagRefusePM // User refuses private messages UserFlagRefusePChat // User refuses private chat ) // FieldOptions flags are sent from v1.5+ clients as part of TranAgreed const ( UserOptRefusePM = iota // User has "Refuse private messages" pref set UserOptRefuseChat // User has "Refuse private chat" pref set UserOptAutoResponse // User has "Automatic response" pref set ) type User struct { ID []byte // Size 2 Icon []byte // Size 2 Flags []byte // Size 2 Name string // Variable length user name readOffset int // Internal offset to track read progress } func (u *User) Read(p []byte) (int, error) { nameLen := make([]byte, 2) binary.BigEndian.PutUint16(nameLen, uint16(len(u.Name))) if len(u.Icon) == 4 { u.Icon = u.Icon[2:] } if len(u.Flags) == 4 { u.Flags = u.Flags[2:] } b := slices.Concat( u.ID, u.Icon, u.Flags, nameLen, []byte(u.Name), ) if u.readOffset >= len(b) { return 0, io.EOF // All bytes have been read } n := copy(p, b) return n, io.EOF } func (u *User) Write(p []byte) (int, error) { namelen := int(binary.BigEndian.Uint16(p[6:8])) u.ID = p[0:2] u.Icon = p[2:4] u.Flags = p[4:6] u.Name = string(p[8 : 8+namelen]) return 8 + namelen, nil } // encodeString takes []byte s containing cleartext and rotates by 255 into obfuscated cleartext. // The Hotline protocol uses this format for sending passwords over network. // Not secure, but hey, it was the 90s! func encodeString(clearText []byte) []byte { obfuText := make([]byte, len(clearText)) for i := 0; i < len(clearText); i++ { obfuText[i] = 255 - clearText[i] } return obfuText }