/// Manages the different sources. Keeps track of them, lists and toggles class SourceManager { private var availableSources: [String: Source] = [ "arguments": ArgumentsSource() ] var currentTrack: Track? { for source in enabledSources { if let currentTrack = source.currentTrack { return currentTrack } } return nil } var enabledSources: [Source] { // Checks the config and returns an array of sources based on the // enabled and available ones var sources = [Source]() if let sourceNames = Configuration.sharedInstance["enabled_sources"] as? [String] { for sourceName in sourceNames { if let source = availableSources[sourceName] { sources.append(source) } } } return sources } func enable(sourceName: String) { } func disable(sourceName: String) { } func reset(sourceName: String) { } func getSources(sourceName: String) { } }