From 3bacbf6ac85330d35493953d7296e5ba420b7750 Mon Sep 17 00:00:00 2001 From: Ruben Beltran del Rio Date: Mon, 7 Jul 2025 13:51:43 +0200 Subject: Use inertia instead of blockers --- .../Base Components/MapRender/MapBlockers.swift | 55 ---------------------- 1 file changed, 55 deletions(-) delete mode 100644 Map/Presentation/Base Components/MapRender/MapBlockers.swift (limited to 'Map/Presentation/Base Components/MapRender/MapBlockers.swift') diff --git a/Map/Presentation/Base Components/MapRender/MapBlockers.swift b/Map/Presentation/Base Components/MapRender/MapBlockers.swift deleted file mode 100644 index e550ca9..0000000 --- a/Map/Presentation/Base Components/MapRender/MapBlockers.swift +++ /dev/null @@ -1,55 +0,0 @@ -// Copyright (C) 2024 Rubén Beltrán del Río - -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. - -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. - -// You should have received a copy of the GNU General Public License -// along with this program. If not, see https://map.tranquil.systems. -import SwiftUI - -struct MapBlockers: View { - - let mapSize: CGSize - let vertexSize: CGSize - let blockers: [Blocker] - - let cornerSize = CGSize(width: 2.0, height: 2.0) - - var body: some View { - ForEach(blockers, id: \.id) { vertex in - Path { path in - path.addRoundedRect( - in: CGRect( - origin: CGPoint( - x: w(vertex.position.x) + 3 * vertexSize.width, - y: h(vertex.position.y) - vertexSize.height * 2 / 3), - size: CGSize(width: vertexSize.width / 2, height: vertexSize.height * 2) - ), cornerSize: cornerSize) - }.fill(Color.Theme.Map.blockerColor) - } - } - - func h(_ dimension: CGFloat) -> CGFloat { - max(0.0, min(mapSize.height, dimension * mapSize.height / 100.0)) - } - - func w(_ dimension: CGFloat) -> CGFloat { - max(0.0, min(mapSize.width, dimension * mapSize.width / 100.0)) - } -} - -#Preview { - MapBlockers( - mapSize: CGSize(width: 400.0, height: 400.0), vertexSize: CGSize(width: 25.0, height: 25.0), - blockers: [ - Blocker(id: 0, position: CGPoint(x: 50.0, y: 50.0)), - Blocker(id: 1, position: CGPoint(x: 10.0, y: 20.0)), - ]) -} -- cgit