import Position from '@serpentity/components.position'; import EulerAngle from '@serpentity/components.euler_angle'; import Velocity from '@serpentity/components.velocity'; import Radius from '../components/radius'; import Up from '../components/up'; import { Node } from '@serpentity/serpentity'; export default class Cameras extends Node {}; Cameras.types = { position: Position, angle: EulerAngle, velocity: Velocity, radius: Radius, up: Up }