import SwiftUI import SwiftData import UniformTypeIdentifiers #if os(iOS) @main struct Application: App { private var model = Hotline(trackerClient: HotlineTrackerClient(), client: HotlineClient()) @State private var soundEffects = SoundEffectPlayer() @State private var bookmarks = Bookmarks() @FocusedValue(\.activeHotlineModel) private var activeHotline: Hotline? @FocusedValue(\.activeServerState) private var activeServerState: ServerState? var body: some Scene { WindowGroup { TrackerView() .environment(model) } } } #endif