From ede41868962ffed386b0da694d14cdfe6cfdb34f Mon Sep 17 00:00:00 2001 From: Dustin Mierau Date: Mon, 20 Oct 2025 22:15:48 -0700 Subject: Cleanup and a bunch of work to fix issues syncing, loading, and general bookmark states in TrackerView. Added search field (substring conjunctive filter on server/bookmark names and descriptions). --- Hotline/Library/NetSocket.swift | 269 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 269 insertions(+) create mode 100644 Hotline/Library/NetSocket.swift (limited to 'Hotline/Library/NetSocket.swift') diff --git a/Hotline/Library/NetSocket.swift b/Hotline/Library/NetSocket.swift new file mode 100644 index 0000000..a7d44ce --- /dev/null +++ b/Hotline/Library/NetSocket.swift @@ -0,0 +1,269 @@ + +// NetSocket.swift +// A simple delegate based buffered read/write TCP socket. +// Created by Dustin Mierau + +import Foundation + +protocol NetSocketDelegate: AnyObject { + func netsocketConnected(socket: NetSocket) + func netsocketDisconnected(socket: NetSocket, error: Error?) + func netsocketReceived(socket: NetSocket, bytes: [UInt8]) + func netsocketSent(socket: NetSocket, count: Int) +} + +extension NetSocketDelegate { + func netsocketConnected(socket: NetSocket) {} + func netsocketDisconnected(socket: NetSocket, error: Error?) {} + func netsocketReceived(socket: NetSocket, bytes: [UInt8]) {} + func netsocketSent(socket: NetSocket, count: Int) {} +} + +enum NetSocketStatus { + case disconnected + case connecting + case connected +} + +final class NetSocket: NSObject, StreamDelegate { + weak var delegate: NetSocketDelegate? = nil + + private var output: OutputStream? = nil + private var input: InputStream? = nil + + private var outputBuffer: [UInt8] = [] + private var inputBuffer: [UInt8] = [] + + private var readBuffer: [UInt8] = Array(repeating: 0, count: 4 * 1024) + + public func peek() -> [UInt8] { self.inputBuffer } + public var available: Int { self.inputBuffer.count } + + private var status: NetSocketStatus = .disconnected + + @MainActor public func has(_ length: Int) -> Bool { + return (self.available >= length) + } + + override init() {} + + @MainActor public func connect(host: String, port: Int) { + self.close() + + var outputStream: OutputStream? = nil + var inputStream: InputStream? = nil + + self.status = .connecting + + Stream.getStreamsToHost(withName: host, port: port, inputStream: &inputStream, outputStream: &outputStream) + + self.input = inputStream + self.output = outputStream + + inputStream?.delegate = self + outputStream?.delegate = self + + inputStream?.schedule(in: .current, forMode: .default) + outputStream?.schedule(in: .current, forMode: .default) + + inputStream?.open() + outputStream?.open() + } + + @MainActor public func close(_ err: Error? = nil) { + print("NetSocket: Closed") + + let disconnected = (self.status != .disconnected) + + self.status = .disconnected + + self.input?.delegate = nil + self.output?.delegate = nil + self.input?.close() + self.output?.close() + self.input?.remove(from: .current, forMode: .default) + self.output?.remove(from: .current, forMode: .default) + self.input = nil + self.output = nil + self.inputBuffer = [] + self.outputBuffer = [] + + if disconnected { + self.delegate?.netsocketDisconnected(socket: self, error: err) + } + } + + @MainActor public func write(_ data: Data) { + guard let output = self.output else { + return + } + + self.outputBuffer.append(contentsOf: data) + + if output.hasSpaceAvailable { + self.writeBufferToStream() + } + } + + @MainActor public func write(_ data: [UInt8]) { + guard let output = self.output else { + return + } + + self.outputBuffer.append(contentsOf: data) + + if output.hasSpaceAvailable { + self.writeBufferToStream() + } + } + + @MainActor public func read(count: Int) -> [UInt8] { + guard self.inputBuffer.count > 0, count > 0 else { + return [] + } + + let amountToRead = min(count, self.inputBuffer.count) + let dataRead: [UInt8] = Array(self.inputBuffer[0.. Data { + guard self.inputBuffer.count > 0, count > 0 else { + return Data() + } + + let amountToRead = min(count, self.inputBuffer.count) + + let dataRead: Data = Data(self.inputBuffer[0.. [UInt8] { + guard self.inputBuffer.count > 0 else { + return [] + } + + let dataRead: [UInt8] = Array(self.inputBuffer) + self.inputBuffer = [] + + return dataRead + } + + @MainActor public func readAll() -> Data { + guard self.inputBuffer.count > 0 else { + return Data() + } + + let dataRead: Data = Data(self.inputBuffer) + self.inputBuffer = [] + + return dataRead + } + + @MainActor private func writeBufferToStream() { + guard let output = self.output, self.outputBuffer.count > 0 else { + return + } + + let bytesWritten = output.write(self.outputBuffer, maxLength: self.outputBuffer.count) + print("NetSocket => \(bytesWritten) bytes") + if bytesWritten > 0 { + self.outputBuffer.removeFirst(bytesWritten) + self.delegate?.netsocketSent(socket: self, count: bytesWritten) + } + else if bytesWritten == -1 { + self.close(output.streamError) + } + } + + @MainActor private func readStreamToBuffer() { + guard let input = self.input else { + return + } + + let bytesRead = input.read(&self.readBuffer, maxLength: 4 * 1024) + print("NetSocket <= \(bytesRead) bytes") + if bytesRead > 0 { + self.inputBuffer.append(contentsOf: self.readBuffer[0..